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This project is located in the grounds of Florence’s epicentre of sports, Campo di Marte. Traditional, club-organised sports have established a permanent mark as the most popular and catered-for sports, leaving little to no recognition for self-organised and individualised sports. The project aims to reshape the existing skatepark, continuing its legacy by offering larger, more versatile spaces for the practice of skateboarding, along with the inclusion of sports climbing as an additional ‘urban’ defined sport. The new sports centre is a central hub for youth culture, which also seeks to establish greater recognition, not only within the grounds of Campo di Marte itself but also within Florence more generally, following the recognition of both skateboarding and sports climbing as official Olympic sports in the 2020 Tokyo Olympics. The Skate path of the Tokyo 2020 Olympics skateboarding finalists and sports data informed the parametric-based design of the sports centre itself. In doing so, it encrypts and celebrates the ‘performative’ design language of the athlete users’ skating heroes.
This first project explores the indirect relationship between the runner and the city through the use of running-data-driven designs of urban furniture and installations.
Manually tracked GPS maps of the eight skateboarding finalists at the Tokyo 2020 Olympics are used as ‘encrypted’ performative data for the design of sports facilities.
Exploded analysis of the data and scripts used for the design of each illustrated sports facility.