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Sit Tibi Terra Levis proposes a settlement and open-air museum situated on a rural Portuguese hillside. The project explores a methodology of design that engages in an expansive, open-ended dialogue with cultural, historical, phenomenological, and environmental aspects. Through the use of schema as a design tool and re-presentation as a strategy, the hillside site is reconstructed with stories derived from Portuguese folk narratives, portraying 'Father' Portugal as a firm but beloved father figure to the bodies and lands it has subjugated. Architectural forms created from forgotten histories are recontextualised and reinvented, distorting linearity and carrying characteristics from these original sources to a new time and place. Ideas of singular authorship and the typically 'definite' hand of the architect are questioned as Sit Tibi Terra Levis asks what can happen to architectural design practice if we allow self-organising worlds to flourish?
Schema acts a generative device to guide architectural events. As in both AI and the brain’s memory functions, prompt words are re-animated and re-calibrated by new relationships formed and re-presented in hand drawing, creating a design vocabulary.
Working through new layers of schemas to allow a plan form to bloom and shift responses from score to architecture.
Construction takes place in the castle ruins, with elements being moved across the landscape using ancient techniques, giving rise to a new site-specific mythos.
A proposal born from reactivation, recalibration, and re-presentation of forgotten histories continues to evolve as it is activated through inhabitation and revealed and concealed by sunlight.
153 prompts in multiple schemas contributed to an expansive, polyphonic, and dialogical proposal. Traces of the original schema responses can be spotted in the building facades.