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My project explores how architecture can function as a sonic instrument. At the intersection of the sound clouds of Rainham lie the sonic meshes of the marshes, such as reeds, highways and drains. Replicating these meshes and creating prototype devices, the project sought to capture and transform the ‘noise’. The building proposal embraces these aural 'irregularities' and turns them into ‘sound objects’ through the mediumship of the listener.
The instrument operates using five different functions: collecting, storing, channelling, modulating and playing. It starts when raw frequencies of the site are filtered by the sonic walkways and are channelled into the main sonic battery. This echo chamber further amplifies the selected frequencies using sonic fuel cells. The frequencies then reach the first floor, where they are directed and calibrated using the corridors. This floor has different sonic modules, separated through space, and ‘modulating corridors’. The modules have different architectural features and sonic algorithms that play these frequencies, now called 'sound objects', which ultimately become part of the soundtrack of the building.
Testing materiality of sonic walkways that filter and channel sound into the building.
Showing the forest of sonic walkways and different masses both sonically and functionally separated.
Short film showing the translation of noise from the site into sound objects using the building instrument.