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This project repurposes a music school into a nightclub venue, providing a platform for students to showcase their work to both their peers and the wider public. The aim is to attract a large number of visitors to Great Yarmouth, a town with a centuries-old tourism history that has been struggling as the UK's poorest seaside town due to a decline in tourism. By drawing visitors throughout the year, the project aims to not only revitalise and improve the town's financial situation, but also nurture a vibrant musician community. The abandoned Victorian Theatre is given a second chance, with its transformation tailored to accommodate the individual's needs. Using agent-based modelling, the building and room placement are optimised to adapt to changing environmental requirements and enhance pedestrian flow.
Project one involved exploring the architectural and structural possibilities of rice paper through sample testing using various drying and frying methods.
Crowd behaviour is simulated using Agent-Based Modeling, where independent agents adapt to time, attraction and vision parameters on Culebra and Grasshopper.
Attraction points marked entrances, while repulsion points defined seating and stages. These simulation parameters determined the layout of key elements.
The axonometric drawing depicts a calculated wooden grid shell design, showcasing the beams, insulation, light-permitting tiles and water protection elements.
This section demonstrates how the proposal integrates a structural solution while ensuring optimal daylight, acoustics and ventilation for each space's use.