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Inspired by the traditional viticulture that has existed in Bilbao, Spain for thousands of years, this project invites locals and tourists alike to gather and enjoy the traditional Spanish grape juice drink mosto. By creating a new community identity around manufacturing and socially enjoying mosto, the community spirit between locals, tourists and immigrants is revitalised. This in turn becomes a focus of strategic cultural renewal by reclaiming the identity of the island that this project sits on, Zorrotzaurre island, which was originally called Erribera, the waterfront.
The Erribera Grape Juice Production facility aims to give the islanders a new unique identity through the production of mosto. When an area creates a product of high value it in turn marks the location as one of high value causing the produce and location to become inherently interlinked, strengthening the communities on the island.
By giving the islanders an identity, it provides a way of healing the divides in the physical and emotional fabric of the city caused by high levels of emigration and increasing social exclusion at the end of the 20th century due to the industrial crisis.
The Erribera Grape Juice Production Facility sits on Zorrotzaurre Island among its raw materials: grape fields.
An overview of what is new, reused and retained. Congregation spaces (the tasting space and auditorium) are surrounded by machinery spaces so that thermal exchange can occur between them (causing a significant reduction in the annual heating demand).
The building carries a range of programs but remains focused on the production of mosto, a traditional Spanish grape juice drink. Due to the site’s location on an island and in a valley, it boasts beautiful views over the river and mountains.
Exploring the grand quality of one of the stages of grape juice manufacturing: the steel and timber hydraulic grape pressing machines.
Demonstrating different roof treatments for new and existing sections of the building. A combination of foam board, 3d printing and timber was used to replicate known elements and experiment in the final stages of design.